Since 2006, I've been dedicated to one primary mission: fostering the collaboration between Humans and AIs.
My journey began in a research lab at Inria (inria.fr), then moved through its startup spinoff Golaem (golaem.com), and later MASA Group (masasim.com). During those early years, I focused on explicit AI techniques for video games, simulations, and visual effects.
In 2015, I co-founded craft ai (craft.ai) in Paris to make machine learning more explainable—especially for time-series prediction in real-world operations. In 2020, I crossed the Atlantic to join AI Redefined (www.ai-r.com) in Montréal, where I led the development of the Cogment platform for human-AI collaboration. That work continues today at CM Labs (www.cm-labs.com), which acquired AIR in 2025.
Over the years, I’ve worked on AIs that collaborate with:
- artists, to populate movie shots,
- designers, to understand and optimize infrastructure usage,
- instructors, to create realistic and purposeful training,
- engineers, to operate and maintain complex industrial systems.
I thrive at the crossroads of research and product, turning algorithms into real B2B impact. Along the way (www.cloderic.com/resume), I’ve recruited and led amazing teams of engineers and researchers, built product roadmaps, and driven collaborative R&D programs—all while staying hands-on with architecture and code.
Oh, and when I’m not working, I make music. Take a listen (www.cloderic.com/music) if you’re curious.